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            Bipartite graphs are a powerful tool for modeling the interactions between two distinct groups. These bipartite relationships often feature small, recurring structural patterns called motifs which are building blocks for community structure. One promising structure is the induced 6-cycle which consists of three nodes on each node set forming a cycle where each node has exactly two edges. In this paper, we study the problem of counting and utilizing induced 6-cycles in large bipartite networks. We first consider two adaptations inspired by previous works for cycle counting in bipartite networks. Then, we introduce a new approach for node triplets which offer a systematic way to count the induced 6-cycles, used in BATCHTRIPLETJOIN. Our experimental evaluation shows that BATCHTRIPLETJOIN is significantly faster than the other algorithms while being scalable to large graph sizes and number of cores. On a network with 112M edges, BATCHTRIPLETJOIN is able to finish the computation in 78 mins by using 52 threads. In addition, we provide a new way to identify anomalous node triplets by comparing and contrasting the butterfly and induced 6-cycle counts of the nodes. We showcase several case studies on real-world networks from Amazon Kindle ratings, Steam game reviews, and Yelp ratings.more » « lessFree, publicly-accessible full text available June 1, 2026
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            Software applications and workloads, especially within the domains of Cloud computing and large-scale AI model training, exert considerable demand on computing resources, thus contributing significantly to the overall energy footprint of the IT industry. In this paper, we present an in-depth analysis of certain software coding practices that can play a substantial role in increasing the application’s overall energy consumption, primarily stemming from the suboptimal utilization of computing resources. Our study encompasses a thorough investigation of 16 distinct code smells and other coding malpractices across 31 real-world open-source applications written in Java and Python. Through our research, we provide compelling evidence that various common refactoring techniques, typically employed to rectify specific code smells, can unintentionally escalate the application’s energy consumption. We illustrate that a discerning and strategic approach to code smell refactoring can yield substantial energy savings. For selective refactorings, this yields a reduction of up to 13.1% of energy consumption and 5.1% of carbon emissions per workload on average. These findings underscore the potential of selective and intelligent refactoring to substantially increase energy efficiency of Cloud software systems.more » « less
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            Abstract MotivationThe introduction of portable DNA sequencers such as the Oxford Nanopore Technologies MinION has enabled real-time and in the field DNA sequencing. However, in the field sequencing is actionable only when coupled with in the field DNA classification. This poses new challenges for metagenomic software since mobile deployments are typically in remote locations with limited network connectivity and without access to capable computing devices. ResultsWe propose new strategies to enable in the field metagenomic classification on mobile devices. We first introduce a programming model for expressing metagenomic classifiers that decomposes the classification process into well-defined and manageable abstractions. The model simplifies resource management in mobile setups and enables rapid prototyping of classification algorithms. Next, we introduce the compact string B-tree, a practical data structure for indexing text in external storage, and we demonstrate its viability as a strategy to deploy massive DNA databases on memory-constrained devices. Finally, we combine both solutions into Coriolis, a metagenomic classifier designed specifically to operate on lightweight mobile devices. Through experiments with actual MinION metagenomic reads and a portable supercomputer-on-a-chip, we show that compared with the state-of-the-art solutions Coriolis offers higher throughput and lower resource consumption without sacrificing quality of classification. Availability and implementationSource code and test data are available from http://score-group.org/?id=smarten.more » « less
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            Adaptive bitrate (ABR) algorithms aim to make optimal bitrate de- cisions in dynamically changing network conditions to ensure a high quality of experience (QoE) for the users during video stream- ing. However, most of the existing ABRs share the limitations of predefined rules and incorrect assumptions about streaming pa- rameters. They also come short to consider the perceived quality in their QoE model, target higher bitrates regardless, and ignore the corresponding energy consumption. This joint approach results in additional energy consumption and becomes a burden, especially for mobile device users. This paper proposes GreenABR, a new deep reinforcement learning-based ABR scheme that optimizes the energy consumption during video streaming without sacrificing the user QoE. GreenABR employs a standard perceived quality metric, VMAF, and real power measurements collected through a streaming application. GreenABR’s deep reinforcement learning model makes no assumptions about the streaming environment and learns how to adapt to the dynamically changing conditions in a wide range of real network scenarios. GreenABR outperforms the existing state-of-the-art ABR algorithms by saving up to 57% in streaming energy consumption and 60% in data consumption while achieving up to 22% more perceptual QoE due to up to 84% less rebuffering time and near-zero capacity violations.more » « less
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